L.E.Santhosh Kumar

IAM Integration Specialist · Full Stack Engineer

I architect identity & access management solutions and build scalable web applications with Java, React, SQL, NoSQL, and Elasticsearch.

With over 12 years of experience, I specialize as an IAM Integration Specialist, architecting enterprise-grade identity and access management solutions. I design secure, standards-compliant authentication and authorization flows using Keycloak, Okta, OAuth 2.0, OpenID Connect (OIDC), and SAML 2.0 — building multi-tenant SSO platforms, enforcing MFA, and implementing role-based and attribute-based access control across complex distributed systems.

As a full-stack engineer, I build scalable backend services with Java and Spring Boot and dynamic frontends with React. I have deep hands-on experience across relational and non-relational databases — PostgreSQL, MSSQL (including column-level Always On encryption), MongoDB, and Elasticsearch — enabling high-performance data access, search, and analytics at scale.

Notable achievements include:

  • Architected a web-based AS400/IBMi emulator (TN5250), modernizing legacy systems with ReactJS and Spring Boot, bridging mainframe infrastructure with modern web frontends.
  • Integrated multiple third-party APIs — including Clickatell SMS gateway, Highcharts analytics, and enterprise ERP connectors — streamlining cross-platform data flows.
  • Implemented MSSQL Always On column-level encryption and OKTA SSO, strengthening enterprise security posture and ensuring compliance.

Beyond full-stack engineering, I'm a passionate solo game developer, currently exploring Unreal Engine and Blender to build immersive 2D/3D game worlds, inspired by my favorite RPGs.

Experience

Senior Lead Engineer

Candela Labs (Acquired by Sapiens) | Apr 2019 - Present

  • Architected and implemented IAM integrations using Keycloak, enabling SSO, OAuth 2.0 / OIDC flows, and role-based access control across microservices.
  • Successfully modernized an enterprise web application, migrating its legacy Acegi Security framework to a modern Spring Security architecture
  • Built a web-based AS400/IBMi TN5250 emulator using ReactJS and Spring Boot, modernizing legacy mainframe interfaces for enterprise users.
  • Integrated third-party APIs and enterprise connectors, improving cross-system data exchange and reducing manual integration effort by 30%.
  • Mentored junior developers on IAM standards, secure coding practices, and microservices architecture best practices.
JavaSpring BootKeycloakOktaOAuth 2.0 / OIDCReactReduxPostgreSQLAS400 / IBMi

Associate

Vernalis (Currently Orion) | Jun 2014 - Apr 2019

  • Implemented OKTA authentication and MSSQL Always On column-level encryption, strengthening enterprise security and compliance posture.
  • Integrated the Clickatell SMS gateway API and other third-party services, streamlining real-time user communication workflows.
  • Built a scalable Sports ERP API backed by PostgreSQL and MongoDB, improving data integration and cross-platform access.
  • Engineered Elasticsearch-powered search and analytics, increasing data retrieval speed and accuracy by 40%.
  • Led development of a sports game simulation module, reducing QA testing time by 70% and accelerating release cycles.
JavaSpring BootPlay FrameworkOktaElasticsearchPostgreSQLMongoDBMSSQLThird-party API Integration

Software Engineer

Espros Technology Consultants (P) Ltd | Sep 2013 - Jun 2014

  • Owned and maintained a JavaFX-based desktop application, ensuring stability, performance, and smooth user experience.
  • Integrated the Highcharts third-party charting API for visual data insights, improving analytics usability and clarity.
  • Built a custom CMS, improving content delivery speed by 30% and enhancing overall system efficiency.
JavaSpring MVCJavaFXHighchartsThird-party API Integration

Hobbyist Game Developer

Personal Game Dev | 2024 - Present

  • Designing and prototyping 2D and 3D gameplay mechanics using Unreal Engine 5, with a focus on action RPG and exploration-based genres.
  • Developing skills in Blueprint visual scripting and transitioning into C++ to build reusable gameplay systems like inventory, combat, and quest management.
  • Creating and animating 3D models, environments, and characters using Blender, including asset sculpting, UV mapping, rigging, and basic animation cycles.
Unreal EngineBlueprintsC++BlenderGame Design3D Modeling

Projects

Portfolio Website

A personal portfolio built with Next.js, TypeScript, Tailwind CSS, and Framer Motion.

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Unreal Engine Practice Projects

A collection of solo game dev experiments including basic mechanics and level design made in Unreal Engine 5.

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